I have a habit of writing unfinished articles.
Aug 2
Modifying Minecraft Mods with Recaf
Jul 30
Compiling Minecraft Mods (Fabric)
Jul 5
Unity: Decoupling Systems using Encoded strings
Unity: Sprite Orbiter
Jun 29
Unity: Chaining Coroutines
Jun 26
Unity: Creating Materials from Textures
Jun 25
Mass Manipulation of Images using Image Magick
Jun 24
Working with Zoneless Change Detection in Angular
Jun 23
Unity: MonoBehaviour Extension Scripting Solution (MESS)
Jun 10
Simple JavaScript Input System
May 30
Scrambled(?) Egg with Chopped Mushrooms
May 29
Tower of Doro: A 2D online WebGPU game
May 28
The Contemporary State of Undergraduate Education
Staying Motivated (or productive)
May 26
Resource Dump May 2025
May 12
Easy Breakfast Mushrooms
Learning to Draw Dororong
Underrated Gacha Games
May 9
Introducing Balaspire: RATHSOFT's new totally original game
May 8
Easy game telemetry with Google Cloud (Unity)
May 7
Sustainable website feature creep
Aero CSS Sandbox (with fish)
May 4
Random project ideas for May 2025
Apr 30
Saving and Loading in Unity: Serialization 101
Apr 29
A feeble attempt at replicating the Frutiger Aero Aesthetic
Apr 19
Unit Testing in Unity
Apr 10
Remember that one multiplayer clicker game?
Apr 4
Modals and Menus using Unity UI Toolkit
Mar 25
How and why I became a Software Engineer
Mar 22
Kawase Dual Filter Blur
Fake Rope Physics for Overlay Canvas UI
Mar 19
Let's talk about LinkedIn
Curry Cheese Risotto
Mar 17
Gamified Task Tracker
Mar 15
Being bored is actually pretty good for you
Inspirations
Interdisciplinary Fields
AI as a tool for direction
Why I love the Publisher-Subscriber Pattern
Mar 14
Trying to Imitate the Genshin Weapon Disappearing Effect
Learning to make a Simple Procedural Skybox in Unity URP
Dec 18
The power of Unity store assets
Nov 27
WebGPU on a Discord activity
Nov 19
Portfolio websites